CORR Health — 3D Artist / Architectural Visualizer
Santa Barbara CA -- December 2017 - Present (Contract)
Working with the 2D illustrated floor-plan supplied by the client, I 3D modeled, textured, lit, and rendered the rooms of CORR Health’s proposed medical facility. Given only minor direction by the client in regards to the facility’s overall aesthetic, I was given the ability to add my own flair to the design of various elements in the facility to deliver clean and engaging renderings.
Prymid Entertainment — Lead Content Production Manager
Sherman Oaks, CA -- December 2016 - April 2017 (Contract)
Managed a team of 10 to produce live-streamed video content. Assisted in maintaining an efficient streaming, social media, and video content production pipeline by editing videos, creating customized streamer overlays / logo design / graphic design, streaming event management, general IT, and streaming house management.
Third Gate Studios — Lead 3D Artist
Santa Barbara, CA -- August 2016 - January 2017 (Contract)
Modeled and textured in-game 3D assets from spaceships to sci-fi turrets for the title SOS:Atlas. Worked alongside other artists in the team to create assets and art with a consistent and pleasing game aesthetic. Assisted in the release of game art updates for Kickstarter backers and social media posts.
FuelBox Inc. — Lead Designer/ Industrial Designer
Santa Barbara, CA -- July 2014 - July 2016
Worked with CEO and Engineers to develop tangible products. “Wore many hats” from ideation of future products, to rendering high quality, photo-realistic shots of current products and making revisions along the way. 3D modeled, textured, lit, and rendered high quality product shots for web and promotional use.
Sanwood LLC — Industrial Designer / Graphic Designer
Santa Barbara, CA -- June 2015 - December 2015 (Contract)
Crafted a wordpress website from scratch, including all graphical content and website wireframe, for the promotion of the company’s product Sweetspot. Created promotional content such as flyers and powerpoint presentations, as well as 3D and 2D animations.
Victorious Gaming — Graphic Designer
Santa Barbara, CA -- November 2013 - November 2014 (Contract)
Created dozens of promotional banners and images for the use on the Victorious Gaming website and different social media websites. Worked with various departments to gather requirements and creates graphics in an iterative process. Designed custom 3D printed coins to be used as promotional material.
Techtonic Games — 2D and 3D Asset Creator
Santa Barbara, CA -- March 2012 - October 2012 (Contract)
Used the skills gained from the Multimedia Arts classes at SBCC to design 3D game assets for the Bust-n-Rush title. Collaborated regularly with other artists in the team and communicated with other members in the pipeline to ensure work was produced efficiently and on schedule
- Autodesk Maya
- Unreal Engine 4
- Unity Engine
- Arnold Renderer for Maya
- Mental Ray Renderer for Maya
- Adobe Photoshop
- Adobe Illustrator
- Adobe Premiere
- Adobe After Effects
- SOS: Atlas (Third Gate Studios)
- Bust N Rush (Techtonic Games)
- Heroes of Gaia (Snail Games)
- Ministry of War (Snail Games)
Santa Barbara City College (2012 - 2016)
- Digital Illustration (Illustrator)
- Digital Imaging (Photoshop)
- Typography (InDesign)
- 3D Art Making and Sculpture
- Advanced 3D Modeling
- Lighting and Rendering
- 3D Modeling and Texturing
- 3D Character Animation
- Video Game Design
- Advanced Game Design
- Visual Effects for TV
- 3D Effects for Film and Gaming
- Computer Animation
- Film and Video Production