Gone Camping Game (Work in Progress)
Personal project of mine. Assets modeled in Maya, textures created with Aseprite, and game built in Unreal Engine.
Initial Prototyping Phase
Built in Unreal Engine 4. The following clips are mostly tests and do not represent the final goal for the project.
Initial asset and shader test in Unreal Engine. All aspects of this build were created by me (except for the placeholder UE4 default “pingpong ball gun”)
Some assets built for the game.
Here is the first concept I had for the look of the game. I modeled out these assets and put them into a scene for Sketchfab before bringing them into Unreal Engine.